Create rich and complex design visualization. Generate realistic characters for a top-selling game. Bring 3D effects to the big screen.
Autodesk 3ds Max supports 3D modeling, animation, and rendering software helps design visualization professionals, game developers, and visual effects artists maximize their productivity by streamlining the process of working with complex scenes.
Viewing and Handling of Large, Complex Scenes
۳ds Max software delivers new viewport technology and optimizations that result in vastly improved interactivity of even the largest, most complex scenes. Common tasks and operations-selection, material assignment, transform, grouping, cloning, and many more-are now significantly faster, making 3ds Max the most streamlined version of the software ever. Plus, a new Scene Explorer makes managing large scenes-and interacting with hundreds or even thousands of objects-far more intuitive.
Produce stunning photo-real imagery, faster. With the release of 3ds Max, Autodesk unveils Review. This powerful new toolset supports iterative rendering workflows by delivering interactive previewing of shadows, the 3ds Max sun/sky environment, and mental ray Architectural and Design material settings. Based on the latest game engine technology, Review gives you the instant visual feedback you need to iterate rapidly.
Support for Complex Pipelines and Workflows
Quickly extend 3ds Max or streamline multi-application workflows. The new MAXScript ProEditor provides you with an intuitive interface for working with MAXScript that will streamline the scripting workflow, making it easier to author scripts that automate and customize 3ds Max. Deeper support for the DWG and FBX file formats results in faster, more accurate importing of data from other popular Autodesk applications; plus, new features facilitate working with this imported data.
Enjoy a less menu-dependent modeling experience. 3ds Max gives you a more streamlined, artist-friendly modeling workflow through a collection of hands-on modeling UI options that let you focus more on the creative process.
Here are some key features:
3ds Max User Interface:
– Gain unmatched productivity through a combination of performance and workflow features, including a fast, high-quality viewport environment, schematic view, multiple coordinate systems, interactive axis constraints, customizable menus and buttons, viewport grips/manipulators, and modeless keyboard entry. Achieve efficiency through streamlined workflows, custom hotkeys and cross-application navigation tools like ViewCube and SteeringWheels functionality.
– Use the unique modifier stack for a visual, parametric workflow; any change made in the modifier stack is automatically propagated to the end result. Work nonlinearly on a completed high-resolution character model; revert to the original low-resolution geometry at the bottom of the stack and add details, such as buttons on a shirt or tweaks to the nose. Those changes pass through finishing modifiers (such as smoothing, mapping, and skinning) to appear in the completed character.
– Use a mouse or tablet-based paintbrush interface for object selection and deformation, vertex color, and radiosity touch-up.